ProjectedMaterial constructor
ProjectedMaterial({})
Implementation
ProjectedMaterial({
Camera? camera,
Texture? texture,
double textureScale = 1,
Vector2? textureOffset,
double backgroundOpacity = 1,
bool cover = false,
Map<String,dynamic>? options
}):super.fromMap(options){
_init(
camera,
texture,
textureScale,
textureOffset,
backgroundOpacity,
cover,
options
);
}