WebGLUniforms class
- Mixed-in types
Constructors
- WebGLUniforms(RenderingContext gl, WebGLProgram program)
Properties
- gl ↔ RenderingContext
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- map ↔ Map
-
getter/setter pairinherited
- program ↔ WebGLProgram
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- seq ↔ List
-
getter/setter pairinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setOptional(
RenderingContext gl, dynamic object, String name) → void -
setValue(
RenderingContext gl, String name, dynamic value, [WebGLTextures? textures]) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
seqWithValue(
List seq, Map< String, dynamic> values) → List -
upload(
RenderingContext gl, List seq, Map< String, dynamic> values, [WebGLTextures? textures]) → void