compressedTexSubImage2D method
void
compressedTexSubImage2D()
Implementation
void compressedTexSubImage2D(
int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
NativeArray? pixels,
) {
gl.compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, pixels);
}