WebGLMaterials class
Methods
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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refreshFogUniforms(Map uniforms, FogBase fog)
→ void
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refreshMaterialUniforms(Map<String, dynamic> uniforms, Material material, double pixelRatio, double height, RenderTarget? transmissionRenderTarget)
→ void
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refreshUniformsCommon(Map<String, dynamic> uniforms, Material material)
→ void
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refreshUniformsDash(Map<String, dynamic> uniforms, Material material)
→ void
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refreshUniformsDistance(Map<String, dynamic> uniforms, MeshDistanceMaterial material)
→ void
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refreshUniformsLine(Map<String, dynamic> uniforms, Material material)
→ void
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refreshUniformsMatcap(Map<String, dynamic> uniforms, Material material)
→ void
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refreshUniformsPhong(Map<String, dynamic> uniforms, Material material)
→ void
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refreshUniformsPhysical(Map<String, dynamic> uniforms, Material material, RenderTarget? transmissionRenderTarget)
→ void
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refreshUniformsPoints(Map<String, dynamic> uniforms, Material material, double pixelRatio, double height)
→ void
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refreshUniformsSprites(Map<String, dynamic> uniforms, Material material)
→ void
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refreshUniformsStandard(Map<String, dynamic> uniforms, Material material)
→ void
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refreshUniformsToon(Map<String, dynamic> uniforms, Material material)
→ void
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toString()
→ String
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A string representation of this object.
inherited