reset method
void
reset()
Implementation
void reset() {
render["frame"] = render["frame"]! + 1;
render["calls"] = 0;
render["triangles"] = 0;
render["points"] = 0;
render["lines"] = 0;
}
void reset() {
render["frame"] = render["frame"]! + 1;
render["calls"] = 0;
render["triangles"] = 0;
render["points"] = 0;
render["lines"] = 0;
}