refreshTransformUniform method
Implementation
void refreshTransformUniform(Texture? map, Map? uniform ) {
if(map == null) return;
if ( map.matrixAutoUpdate == true) {
map.updateMatrix();
}
uniform?['value']?.setFrom( map.matrix );
}
void refreshTransformUniform(Texture? map, Map? uniform ) {
if(map == null) return;
if ( map.matrixAutoUpdate == true) {
map.updateMatrix();
}
uniform?['value']?.setFrom( map.matrix );
}