AngleBackground constructor

AngleBackground(
  1. AngleRenderer renderer,
  2. AngleCubeMaps cubemaps,
  3. AngleCubeUVMaps cubeuvmaps,
  4. AngleState state,
  5. AngleObjects objects,
  6. bool alpha,
  7. bool premultipliedAlpha,
)

Implementation

AngleBackground(this.renderer, this.cubemaps, this.cubeuvmaps, this.state, this.objects, this.alpha, this.premultipliedAlpha) {
  clearAlpha = alpha == true ? 0.0 : 1.0;
}