compileCubemapShader method

void compileCubemapShader()
  • Pre-compiles the cubemap shader. You can get faster start-up by invoking this method during
  • your texture's network fetch for increased concurrency.

Implementation

/// * Pre-compiles the cubemap shader. You can get faster start-up by invoking this method during
	/// * your texture's network fetch for increased concurrency.
	/// *
void compileCubemapShader() {
  if (_cubemapMaterial == null) {
    _cubemapMaterial = _getCubemapShader();
    _compileMaterial(_cubemapMaterial);
  }
}