AngleBackground constructor
AngleBackground(
- AngleRenderer renderer,
- AngleCubeMaps cubemaps,
- AngleCubeUVMaps cubeuvmaps,
- AngleState state,
- AngleObjects objects,
- bool alpha,
- bool premultipliedAlpha,
Implementation
AngleBackground(this.renderer, this.cubemaps, this.cubeuvmaps, this.state, this.objects, this.alpha, this.premultipliedAlpha) {
clearAlpha = alpha == true ? 0.0 : 1.0;
}