morphinstanceVertex top-level constant
String
const morphinstanceVertex
Implementation
const String morphinstanceVertex = /* glsl */'''
#ifdef USE_INSTANCING_MORPH
float morphTargetInfluences[MORPHTARGETS_COUNT];
float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
}
#endif
''';