extendTexture method
Texture
extendTexture(
- Texture texture,
- dynamic transform
Implementation
Texture extendTexture(Texture texture, transform) {
texture = texture.clone();
if (transform.offset != null) {
texture.offset.copyFromArray(transform.offset);
}
if (transform.rotation != null) {
texture.rotation = transform.rotation;
}
if (transform.scale != null) {
texture.repeat.copyFromArray(transform.scale);
}
if (transform.texCoord != null) {
console.warning('GLTFLoader: Custom UV sets in $name extension not yet supported.');
}
texture.needsUpdate = true;
return texture;
}