fromFile method

  1. @override
Future<CubeTexture?> fromFile(
  1. File file
)
override

file - the file to be loaded

Implementation

@override
Future<CubeTexture?> fromFile(File file) async{
  final image = await _loader.fromFile(file);
  texture.images.add(image);
  loaded ++;

  if ( loaded == 6 ) {
    texture.needsUpdate = true;
    return texture;
  }
  return null;
}