FloatNode class

Inheritance

Constructors

FloatNode([dynamic value = 0])

Properties

constant bool
getter/setter pairinherited
generateLength int
getter/setter pairinherited
hashCode int
The hash code for this object.
no setterinherited
inputType ↔ dynamic
getter/setter pairinherited
nodeType String?
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
type → dynamic
no setterinherited
updateType NodeUpdateType
getter/setter pairinherited
uuid String
getter/setter pairinherited
value ↔ dynamic
getter/setter pairinherited
w ↔ dynamic
getter/setter pairinherited
xyz ↔ dynamic
getter/setter pairinherited

Methods

build(NodeBuilder builder, [dynamic output]) → dynamic
inherited
generate([dynamic builder, dynamic output]) → dynamic
inherited
generateConst(dynamic builder) → dynamic
inherited
getConst() → dynamic
inherited
getHash([dynamic builder]) → dynamic
inherited
getInputType(dynamic builder) → dynamic
inherited
getNodeType([dynamic builder, dynamic output]) → dynamic
inherited
getProperty(String name) → dynamic
inherited
getUpdateType([dynamic builder]) → dynamic
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setConst(dynamic value) → dynamic
inherited
toString() String
A string representation of this object.
inherited
update([dynamic frame]) → dynamic
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited