generateHeightmap method
dynamic
generateHeightmap(
- dynamic dtSize
Implementation
generateHeightmap(dtSize) {
var dataArr = Float32List(dtSize * dtSize * 3);
var length = dtSize * dtSize;
for (var i = 0; i < length; i++) {
var val = MathUtils.randFloat(0, 1);
dataArr[i * 3 + 0] = val;
dataArr[i * 3 + 1] = val;
dataArr[i * 3 + 2] = val;
}
return DataTexture(dataArr, dtSize, dtSize, RGBFormat, FloatType, null, null, null, null, null, null, null);
}