addUV method
dynamic
addUV(
- dynamic a,
- dynamic b,
- dynamic c
Implementation
addUV(a, b, c) {
var src = uvs;
var dst = object!.geometry["uvs"];
dst.addAll([src[a + 0], src[a + 1]]);
dst.addAll([src[b + 0], src[b + 1]]);
dst.addAll([src[c + 0], src[c + 1]]);
}