load method
dynamic
load(])
override
Implementation
@override
load(url, Function onLoad, [Function? onProgress, Function? onError]) {
var scope = this;
var resourcePath;
if (this.resourcePath != '') {
resourcePath = this.resourcePath;
} else if (path != '') {
resourcePath = path;
} else {
resourcePath = LoaderUtils.extractUrlBase(url);
}
// Tells the LoadingManager to track an extra item, which resolves after
// the model is fully loaded. This means the count of items loaded will
// be incorrect, but ensures manager.onLoad() does not fire early.
manager.itemStart(url);
// onError(e) {
// if (onError != null) {
// onError(e);
// } else {
// print(e);
// }
// scope.manager.itemError(url);
// scope.manager.itemEnd(url);
// }
var loader = FileLoader(manager);
loader.setPath(path);
loader.setResponseType('arraybuffer');
loader.setRequestHeader(requestHeader);
loader.setWithCredentials(withCredentials);
loader.load(url, (data) {
// try {
scope.parse(data, resourcePath, (gltf) {
onLoad(gltf);
scope.manager.itemEnd(url);
}, onError);
// } catch ( e ) {
// _onError( e );
// }
}, onProgress, onError);
}