rotateY method
Implementation
BufferGeometry rotateY(num angle) {
// rotate geometry around world y-axis
_bufferGeometrym1.makeRotationY(angle);
applyMatrix4(_bufferGeometrym1);
return this;
}
BufferGeometry rotateY(num angle) {
// rotate geometry around world y-axis
_bufferGeometrym1.makeRotationY(angle);
applyMatrix4(_bufferGeometrym1);
return this;
}