LineMaterial constructor
LineMaterial(
- dynamic parameters
Implementation
LineMaterial(parameters)
: super({
"uniforms": UniformsUtils.clone(shaderLibLine["uniforms"]),
"vertexShader": shaderLibLine["vertexShader"],
"fragmentShader": shaderLibLine["fragmentShader"],
"clipping": true // required for clipping support
}) {
type = 'LineMaterial';
setValues(parameters);
}