VertexNormalsHelper constructor

VertexNormalsHelper(
  1. dynamic object, [
  2. dynamic size = 1,
  3. dynamic color = 0xff0000
])

Implementation

factory VertexNormalsHelper(object, [size = 1, color = 0xff0000]) {
  var geometry = BufferGeometry();

  var nNormals = object.geometry.attributes["normal"].count;
  var positions = Float32BufferAttribute(Float32Array(nNormals * 2 * 3), 3, false);

  geometry.setAttribute('position', positions);

  var vnh = VertexNormalsHelper.create(geometry, LineBasicMaterial({"color": color, "toneMapped": false}));

  vnh.object = object;
  vnh.size = size;
  vnh.type = 'VertexNormalsHelper';

  //

  vnh.matrixAutoUpdate = false;

  vnh.update();

  return vnh;
}