Object3DNode constructor

Object3DNode([
  1. dynamic scope = Object3DNode.VIEW_MATRIX,
  2. dynamic object3d = null
])

Implementation

Object3DNode([scope = Object3DNode.VIEW_MATRIX, object3d = null]) : super() {
  this.scope = scope;
  this.object3d = object3d;

  this.updateType = NodeUpdateType.Object;

  this._inputNode = null;
}