copy method

MeshBasicMaterial copy(
  1. Material source
)
override

Implementation

MeshBasicMaterial copy(Material source) {
  if (source is MeshBasicNodeMaterial) {
    this.colorNode = source.colorNode;
    this.opacityNode = source.opacityNode;
    this.alphaTestNode = source.alphaTestNode;
    this.lightNode = source.lightNode;
    this.positionNode = source.positionNode;
  }
  return super.copy(source);
}