parseMaterials method
dynamic
parseMaterials(
- dynamic textureMap
Implementation
parseMaterials( textureMap ) {
var materialMap = new Map();
if ( fbxTree.Objects["Material"] != null ) {
var materialNodes = fbxTree.Objects["Material"];
for ( var nodeID in materialNodes.keys ) {
var material = this.parseMaterial( materialNodes[ nodeID ], textureMap );
if ( material != null ) materialMap[ parseInt( nodeID ) ] = material;
}
}
return materialMap;
}