createAmbientLight method

dynamic createAmbientLight()

Implementation

createAmbientLight() {

	if ( fbxTree.GlobalSettings != null && fbxTree.GlobalSettings!["AmbientColor"] != null ) {

		var ambientColor = fbxTree.GlobalSettings!["AmbientColor"]["value"];
		var r = ambientColor[ 0 ];
		var g = ambientColor[ 1 ];
		var b = ambientColor[ 2 ];

		if ( r != 0 || g != 0 || b != 0 ) {

			var color = new Color( r, g, b );
			sceneGraph.add( new AmbientLight( color, 1 ) );

		}

	}

}