normalize method
dynamic
normalize()
Implementation
normalize() {
this.computeBoundingSphere();
var center = this.boundingSphere!.center;
var radius = this.boundingSphere!.radius;
var s = (radius == 0 ? 1 : 1.0 / radius).toDouble();
var matrix = new THREE.Matrix4();
matrix.set(s, 0, 0, -s * center.x, 0, s, 0, -s * center.y, 0, 0, s,
-s * center.z, 0, 0, 0, 1);
this.applyMatrix4(matrix);
return this;
}