WebGLPrograms class

Constructors

WebGLPrograms(WebGLRenderer renderer, WebGLCubeMaps cubemaps, WebGLCubeUVMaps cubeuvmaps, WebGLExtensions extensions, WebGLCapabilities capabilities, WebGLBindingStates bindingStates, WebGLClipping clipping)

Properties

bindingStates ↔ WebGLBindingStates
getter/setter pair
capabilities ↔ WebGLCapabilities
getter/setter pair
clipping ↔ WebGLClipping
getter/setter pair
cubemaps ↔ WebGLCubeMaps
getter/setter pair
cubeuvmaps ↔ WebGLCubeUVMaps
getter/setter pair
extensions ↔ WebGLExtensions
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
isWebGL2 ↔ bool
getter/setter pair
logarithmicDepthBuffer ↔ bool
getter/setter pair
precision ↔ String
getter/setter pair
programs ↔ List<WebGLProgram>
getter/setter pair
renderer ↔ WebGLRenderer
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shaderIDs ↔ Map<String, String>
getter/setter pair
vertexTextures ↔ bool
getter/setter pair

Methods

acquireProgram(WebGLParameters parameters, String cacheKey) → dynamic
dispose() → dynamic
getParameters(Material material, LightState lights, dynamic shadows, dynamic scene, dynamic object) → WebGLParameters
getProgramCacheKey(WebGLParameters parameters) → String
getProgramCacheKeyBooleans(dynamic array, dynamic parameters) → dynamic
getProgramCacheKeyParameters(dynamic array, dynamic parameters) → dynamic
getUniforms(Material material) → Map<String, dynamic>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
releaseProgram(dynamic program) → dynamic
releaseShaderCache(dynamic material) → dynamic
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited