FramebufferTexture constructor
FramebufferTexture(
- dynamic width,
- dynamic height,
- dynamic format
Implementation
FramebufferTexture(width, height, format) : super(null, null, null, null, null, null, format, null, null, null) {
this.format = format;
magFilter = NearestFilter;
minFilter = NearestFilter;
generateMipmaps = false;
needsUpdate = true;
}