three3d/renderers/webgl/web_gl_uniforms_helper library
Properties
-
arrayCacheF32
↔ Map<
int, Float32Array> -
getter/setter pair
- arrayCacheI32 ↔ Map
-
getter/setter pair
- empty3dTexture ↔ Data3DTexture
-
getter/setter pair
- emptyArrayTexture ↔ DataArrayTexture
-
getter/setter pair
- emptyCubeTexture ↔ CubeTexture
-
getter/setter pair
- emptyTexture ↔ Texture
-
getter/setter pair
- mat2array ↔ Float32Array
-
getter/setter pair
- mat3array ↔ Float32Array
-
getter/setter pair
- mat4array ↔ Float32Array
-
getter/setter pair
- rePathPart ↔ RegExp
-
getter/setter pair
Functions
-
addUniform(
WebGLUniform container, dynamic uniformObject) → void -
parseUniform(
dynamic activeInfo, dynamic addr, WebGLUniform container) → void