texSubImage3D method
void
texSubImage3D(
- dynamic target,
- dynamic level,
- dynamic xoffset,
- dynamic yoffset,
- dynamic zoffset,
- dynamic width,
- dynamic height,
- dynamic depth,
- dynamic format,
- dynamic type,
- dynamic pixels,
Implementation
void texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) {
// try {
gl.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
// } catch ( error ) {
// console.error( 'three.WebGLState:', error );
// }
}