texImage2D method

void texImage2D(
  1. int target,
  2. int level,
  3. int internalformat,
  4. int width,
  5. int height,
  6. dynamic border,
  7. int format,
  8. int type,
  9. dynamic data,
)

Implementation

void texImage2D(
    int target, int level, int internalformat, int width, int height, border, int format, int type, data) {
  gl.texImage2D(target, level, internalformat, width, height, border, format, type, data);
}