compressedTexImage2D method

dynamic compressedTexImage2D(
  1. dynamic target,
  2. dynamic level,
  3. dynamic internalformat,
  4. dynamic width,
  5. dynamic height,
  6. dynamic border,
  7. dynamic pixels,
)

Implementation

compressedTexImage2D(target, level, internalformat, width, height, border, pixels) {
  gl.compressedTexImage2D(target, level, internalformat, width, height, border, pixels);
}