dispose method

void dispose()

Implementation

void dispose() {
  reset();

  // for ( var geometryId in bindingStates ) {

  // 	var programMap = bindingStates[ geometryId ];

  // 	for ( var programId in programMap ) {

  // 		var stateMap = programMap[ programId ];

  // 		for ( var wireframe in stateMap ) {

  // 			deleteVertexArrayObject( stateMap[ wireframe ].object );

  // 			delete stateMap[ wireframe ];

  // 		}

  // 		delete programMap[ programId ];

  // 	}

  // 	delete bindingStates[ geometryId ];

  // }
}