updateMatrixWorld method
Implementation
@override
void updateMatrixWorld([bool force = false]) {
super.updateMatrixWorld(force);
if (bindMode == 'attached') {
bindMatrixInverse.copy(matrixWorld).invert();
} else if (bindMode == 'detached') {
bindMatrixInverse.copy(bindMatrix!).invert();
} else {
print('three.SkinnedMesh: Unrecognized bindMode: $bindMode');
}
}