intersectsBox method

bool intersectsBox(
  1. Box2 box
)

Implementation

bool intersectsBox(Box2 box) {
  // using 4 splitting planes to rule out intersections

  return box.max.x < min.x || box.min.x > max.x || box.max.y < min.y || box.min.y > max.y ? false : true;
}