LightShadow constructor
LightShadow(
- Camera? camera
Implementation
LightShadow(this.camera) {
frameExtents = Vector2(1, 1);
viewportCount = 1;
viewports = [Vector4(0, 0, 1, 1)];
}
LightShadow(this.camera) {
frameExtents = Vector2(1, 1);
viewportCount = 1;
viewports = [Vector4(0, 0, 1, 1)];
}