three3d/extras/core/interpolations
library
Functions
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catmullRom(dynamic t, dynamic p0, dynamic p1, dynamic p2, dynamic p3)
→ num
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Bezier Curves formulas obtained from
http://en.wikipedia.org/wiki/Bézier_curve
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cubicBezier(dynamic t, dynamic p0, dynamic p1, dynamic p2, dynamic p3)
→ dynamic
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cubicBezierP0(dynamic t, dynamic p)
→ dynamic
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cubicBezierP1(dynamic t, dynamic p)
→ dynamic
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cubicBezierP2(dynamic t, dynamic p)
→ dynamic
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cubicBezierP3(dynamic t, dynamic p)
→ dynamic
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quadraticBezier(dynamic t, dynamic p0, dynamic p1, dynamic p2)
→ dynamic
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quadraticBezierP0(double t, double p)
→ double
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quadraticBezierP1(dynamic t, dynamic p)
→ dynamic
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quadraticBezierP2(dynamic t, dynamic p)
→ dynamic
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