AnimationAction class
Constructors
- AnimationAction(AnimationMixer mixer, AnimationClip clip, {Object3D? localRoot, int? blendMode})
Properties
- blendMode ↔ int
-
getter/setter pair
- byClipCacheIndex ↔ dynamic
-
getter/setter pair
- cacheIndex ↔ dynamic
-
getter/setter pair
- clampWhenFinished ↔ bool
-
getter/setter pair
- clip ↔ AnimationClip
-
getter/setter pair
- enabled ↔ bool
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
-
interpolants
↔ List<
Interpolant?> -
getter/setter pair
- localRoot ↔ Object3D?
-
getter/setter pair
- loop ↔ int
-
getter/setter pair
- mixer ↔ AnimationMixer
-
getter/setter pair
- paused ↔ bool
-
getter/setter pair
-
propertyBindings
↔ List<
PropertyMixer?> -
getter/setter pair
- repetitions ↔ num
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- time ↔ num
-
getter/setter pair
- timeScale ↔ num
-
getter/setter pair
- weight ↔ num
-
getter/setter pair
- zeroSlopeAtEnd ↔ bool
-
getter/setter pair
- zeroSlopeAtStart ↔ bool
-
getter/setter pair
Methods
-
crossFadeFrom(
dynamic fadeOutAction, dynamic duration, dynamic warp) → dynamic -
crossFadeTo(
dynamic fadeInAction, dynamic duration, dynamic warp) → dynamic -
fadeIn(
dynamic duration) → dynamic -
fadeOut(
dynamic duration) → dynamic -
getClip(
) → dynamic -
getEffectiveTimeScale(
) → dynamic -
getEffectiveWeight(
) → dynamic -
getMixer(
) → dynamic -
getRoot(
) → dynamic -
halt(
dynamic duration) → dynamic -
isRunning(
) → dynamic -
isScheduled(
) → dynamic -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
play(
) → dynamic -
reset(
) → dynamic -
setDuration(
dynamic duration) → dynamic -
setEffectiveTimeScale(
dynamic timeScale) → dynamic -
setEffectiveWeight(
dynamic weight) → dynamic -
setLoop(
dynamic mode, dynamic repetitions) → dynamic -
startAt(
dynamic time) → dynamic -
stop(
) → dynamic -
stopFading(
) → dynamic -
stopWarping(
) → dynamic -
syncWith(
dynamic action) → dynamic -
toString(
) → String -
A string representation of this object.
inherited
-
update(
dynamic time, dynamic deltaTime, dynamic timeDirection, dynamic accuIndex) → dynamic -
warp(
dynamic startTimeScale, dynamic endTimeScale, dynamic duration) → dynamic
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited