theta_open_widgets library
Classes
- AlignOpenNode
- align
- AlignWidgetAdapter
- Align
- AlignWidgetDefaultAttributes
- Align
- BoxAdapter
- Container
- BoxDefaultAttributes
- Image, Container
- ChildBuilder
- ColumnAdapter
- Button Column
- ColumnDefaultAttributes
- Button Column,
- ColumnOpenNode
- column
- ComponentAdapter
- Component
- ComponentDefaultAttributes
- Component
- ComponentOpenNode
- component
- ContainerOpenNode
- container
- CRenderFlex
- DefaultAttributesAdapter
- DefaultAttributesParse
- GridViewAdapter
- GridView
- IconDefaultAttributes
- Icon, all types.
- IconOpenNode
- icon
- ImageAdapter
- Image
- ImageOpenNode
- image
- ListViewAdapter
- ListView
- ListViewDefaultAttributes
- ListView
- ListViewOpenNode
- listView
- LottieAdapter
- Lottie
- LottieDefaultAttributes
- Lottie
- LottieOpenNode
- lottie
- MaterialIconAdapter
- Material Line
- NodeInfo
- NodesParse
- NodeWidget
- OpenWAlign
- OpenWButton
- OpenWColumn
- OpenWComponent
- OpenWCondition
-
Returns a if condition widget
It takes a children of type
CNode
as children It requires afirstValue
andsecondValue
for the firstValue and secondValue properties It requires a conditionType for the conditionType property - OpenWContainer
-
Returns a Container widget
It requires a
width
andheight
for the width and height properties It takes a child of typeCNode
as child It requires amargins
andpaddings
for the margin and padding properties It requires afill
for the decoration property It requires aborderRadius
for the decoration property It requires aborders
for the decoration property It requires ashadows
for the decoration property - OpenWFeatherIcon
-
Returns a Icon widget in Teta.
It wants a BuildContext and a WidgetState to get the
FSize
andFFill
values. It returns a Icon widget. - OpenWFontAwesome
-
Returns a Icon widget in Teta
It wants a BuildContext and a WidgetState to get the
FSize
andFFill
values. - OpenWGridView
- OpenWIcon
-
Returns a Icon widget in Teta.
It wants a BuildContext and a WidgetState to get the
FSize
andFFill
values. - OpenWImage
- OpenWLineIcon
-
Returns a Icon widget in Teta.
It wants a BuildContext and a WidgetState to get the
FSize
andFFill
values. - OpenWListView
- OpenWLottie
-
Returns a Lottie widget
It wants a
FTextTypeInput
as a tag It wants aFSize
as a width It wants aFSize
as a height It wants aFBoxFit
as a boxFit It wants a BuildContext and a WidgetState to get theFSize
andFFill
values. - OpenWRow
- OpenWScaffold
- OpenWSpacer
- This widget effect Node Builder (node_builder.dart)
- OpenWStack
- OpenWSvgPicture
-
Returns a Svg Picture widget
It wants a
FTextTypeInput
as a tag It wants aFSize
as a width It wants aFSize
as a height It wants a BuildContext and a WidgetState to get theFSize
andFFill
values. - OpenWSwitch
- OpenWText
- OpenWTextField
- OpenWVideo
- RowAdapter
- Row
- RowDefaultAttributes
- Row
- RowOpenNode
- row
- ScaffoldAdapter
- Scaffold
- ScaffoldDefaultAttributes
- Scaffold
- ScaffoldOpenNode
- scaffold
- SpacerAdapter
- Spacer
- SpacerDefaultAttribute
- Spacer
- SpacerOpenNode
- spacer
- StackAdapter
- Stack
- StackDefaultAttributes
- Stack
- StackOpenNode
- stack
- SvgPictureAdapter
- Svg Picture
- SvgPictureDefaultAttributes
- Svg Picture
- SvgPictureOpenNode
- svgPicture
- SwitchAdapter
- Switch
- SwitchDefaultAttributes
- Switch
- SwitchOpenNode
- switcH
- TeamComponentAdapter
- Team Component
- TeamComponentDefaultAttributes
- Team Component
- TeamComponentOpenNode
- teamComponent
- TextAdapter
- Text
- TextBuilder
- Returns a Text widget with all the properties
- TextDefaultAttributes
- Text
- TextFieldAdapter
- TextField
- TextFieldDefaultAttributes
- TextField
- TextFieldOpenNode
- textField
- TextOpenNode
- text
- ThetaOpenWidgets
- TreeGlobalState
- WidgetAdapterParse
Mixins
- CDebugOverflowIndicatorMixin
- An mixin indicator that is drawn when a RenderObject overflows its container.
Typedefs
- OnComponentPageChange = void Function(CNode node)?
- OnNodeAddedCallBack = void Function(CNode node, CNode parent, Offset offset)?
- OnNodeAttributesUpdatedChangedCallBack = void Function(CNode node, CNode oldNode, bool isUndoRedo)?
- OnNodeChangedCallBack = void Function(CNode node, UITransformResult rect, DeviceType deviceType)?
- OnNodeFocusedCallBack = void Function(CNode node, DeviceType device)?
- OnNodeHoveredCallBack = void Function(CNode node, DeviceType device)?
-
OnNodesChangedCallBack
= void Function(Map<
CNode, UITransformResult> rectMapNode, DeviceType deviceType)? - OnResizingCallback = void Function(bool value)?
- OnRightClickCallBack = void Function(PointerDownEvent e, CNode node)?