setViewFrustumCulling method
Enables/disables frustum culling. Currently we don't expose a method for manipulating the camera projection/culling matrices so this is your only option to deal with unwanted near/far clipping.
Implementation
@override
Future setViewFrustumCulling(bool enabled) {
// TODO: implement setViewFrustumCulling
throw UnimplementedError();
}