setViewFrustumCulling method

  1. @override
Future setViewFrustumCulling(
  1. bool enabled
)
override

Enables/disables frustum culling. Currently we don't expose a method for manipulating the camera projection/culling matrices so this is your only option to deal with unwanted near/far clipping.

Implementation

@override
Future setViewFrustumCulling(bool enabled) {
  // TODO: implement setViewFrustumCulling
  throw UnimplementedError();
}