setPosition method

  1. @override
Future setPosition(
  1. ThermionEntity entity,
  2. double x,
  3. double y,
  4. double z,
)
override

Directly sets the world space position for entity to the given coordinates, skipping all collision detection.

Implementation

@override
Future setPosition(ThermionEntity entity, double x, double y, double z) {
  // TODO: implement setPosition
  throw UnimplementedError();
}