getCameraFrustum method

  1. @override
Future<Frustum> getCameraFrustum()
override

Get the camera's culling frustum in world space. Returns a (vector_math) Frustum instance where plane0-plane6 define the left, right, bottom, top, far and near planes respectively. See Camera.h and (filament) Frustum.h for more details.

Implementation

@override
Future<Frustum> getCameraFrustum() {
  // TODO: implement getCameraFrustum
  throw UnimplementedError();
}