setParent method

  1. @override
Future setParent(
  1. ThermionEntity child,
  2. ThermionEntity parent
)
override

Implementation

@override
Future setParent(ThermionEntity child, ThermionEntity parent) async {
  if (_sceneManager == null) {
    throw Exception("Asset manager must be non-null");
  }
  set_parent(_sceneManager!, child, parent);
}