pick method

  1. @override
void pick(
  1. int x,
  2. int y
)
override

Implementation

@override
void pick(int x, int y) async {
  _scene!.unregisterSelected();

  filament_pick(
      _viewer!,
      (x * _pixelRatio).toInt(),
      (viewportDimensions.$2 - (y * _pixelRatio)).toInt(),
      _onPickResultCallable.nativeFunction);
}