getAnimationDuration method

  1. @override
Future<double> getAnimationDuration(
  1. ThermionEntity entity,
  2. int animationIndex
)
override

Implementation

@override
Future<double> getAnimationDuration(
    ThermionEntity entity, int animationIndex) async {
  var duration =
      get_animation_duration(_sceneManager!, entity, animationIndex);

  return duration;
}