translate method
Implementation
void translate(double transX, double transY) async {
late Vector3 vec;
if (_activeAxis == x) {
vec = _x;
} else if (_activeAxis == y) {
vec = _y;
} else if (_activeAxis == z) {
vec = _z;
}
await controller.queuePositionUpdate(
_activeEntity!, transX * vec.x, -transY * vec.y, -transX * vec.z,
relative: true);
}