backPressed method

void backPressed()

Implementation

void backPressed() async {
  _back = true;
  if (forwardAnimationIndex != null) {
    if (!_playingBackwardAnimation) {
      await controller.playAnimation(_entity, forwardAnimationIndex!,
          loop: true, replaceActive: false, reverse: true);
      _playingBackwardAnimation = true;
    }
  }
}