setViewFrustumCulling method
Enables/disables frustum culling. Currently we don't expose a method for manipulating the camera projection/culling matrices so this is your only option to deal with unwanted near/far clipping.
Implementation
@override
Future setViewFrustumCulling(bool enabled) async {
_module.ccall("set_view_frustum_culling", "void",
["void*".toJS, "bool".toJS].toJS, [_viewer!, enabled.toJS].toJS, null);
}