setScale method

  1. @override
Future setScale(
  1. ThermionEntity entity,
  2. double scale
)
override

Directly sets the scale for entity, skipping all collision detection.

Implementation

@override
Future setScale(ThermionEntity entity, double scale) async {
  _module.ccall(
      "set_scale",
      "void",
      ["void*".toJS, "int".toJS, "float".toJS].toJS,
      [_sceneManager!, entity.toJS, scale.toJS].toJS,
      null);
}