setRendering method
Set to true to continuously render the scene at the framerate specified by setFrameRate (60 fps by default).
Implementation
@override
Future setRendering(bool render) async {
if (render && !_rendering) {
_rendering = true;
_renderLoop = Timer.periodic(Duration(microseconds: 16667), (_) {
this.render();
});
} else if (!render && _rendering) {
_rendering = false;
_renderLoop?.cancel();
_renderLoop = null;
}
}