loadGltf method
Load the .gltf asset at the given path and insert into the scene.
relativeResourcePath
is the folder path where the glTF resources are stored;
this is usually the parent directory of the .gltf file itself.
Implementation
@override
Future<ThermionEntity> loadGltf(String path, String relativeResourcePath,
{bool force = false}) async {
final promise = _module.ccall(
"load_gltf",
"int",
["void*".toJS, "string".toJS, "string".toJS].toJS,
[_sceneManager!, path.toJS, relativeResourcePath.toJS].toJS,
{"async": true}.jsify()) as JSPromise<JSNumber>;
final entityId = (await promise.toDart).toDartInt;
if (entityId == -1) {
throw Exception("Failed to load GLTF");
}
return entityId;
}