getCameraProjectionMatrix method
Get the camera's projection matrix. See Camera.h for more details.
Implementation
@override
Future<Matrix4> getCameraProjectionMatrix() async {
final ptr = _module._malloc(16 * 8) as JSNumber;
_module.ccall("get_camera_projection_matrix", "void",
["void*".toJS, "double*".toJS].toJS, [_viewer!, ptr].toJS, null);
final matrix = _matrixFromPtr(ptr);
_module._free(ptr);
return matrix;
}